For pins, there are two overlapping theories, both yielding results. Unlike early adaptations, you must know what to press. Pinfalls and Submission EscapesĮscaping pinfalls and submissions work roughly the same as early wrestling games. Since a grapple can be countered by merely having the better timing, it’s likely that standing counter are chance based on factors like fatigue and attributes. As for grapple counters, I’ve read that rapidly pressing the directional keys helps but cannot confirm this theory.
FIRE PRO WRESTLING WORLD PLUS
When on the ground, use Z to stand up or A plus a direction to roll out of the way. Using the Medium Attack will cause you to counter with a boot to the opponents face or another move depending on the fighting style. When making contact with the rope, press Z or X (small or medium) to attempt a dodge. The easiest one is countering Irish-Whips. From what I’ve gathered, you can manually up your chances at a reversal and only in certain circumstances. This a big one! As I mentioned before, I’ve tested these controls myself and can only really confirm what I’ve been successful. This a bit realism as they can dodge depending on where you are once they recover. The key is holding the buttons down until you make contact as it is possible for opponents to recover fully mid move. If done correctly, your character will taunt to some degree and rush the opponent as they began to stand up and hit whatever move is assigned. Once you’re in position, hold the direction towards the turnbuckle and the Strong Attack button. With your opponent grounded (they can be face up or down), walk towards a turnbuckle across from them. Land any one of your grapple moves close to the center of the ring as possible. These includes superkicks and spears as well as shining wizards and the Kinshasa. The cool thing about these attacks is FPW World requires you to pull them off the same way you’d see on TV. Corner to Center Attacks SGO’s own K-Finley vs Kyle O’ReillyĪ lot of the cooler maneuvers for strikers are Corner-to-Center attacks. Run and hold Weak Attack or Medium Attack for corner-based springboard attacks. While running, hold the Strong Attack and follow through to the ropes to dive to the outside. To springboard, stand next to the rope and press the direction towards the rope plus Strong Attack. That works for inside-to-inside, inside-to-outside and Apron-to-ringside dives. Springboards work largely like they do for other major wrestling franchises. To descend without take damage, press the down arrow key. To ascend the top rope, press your Weak Attack or Medium Attack. This will also dictate which attack you use upon release. Like most moves in FPW, you have weak, medium and strong aerial dives. In addition, this is imperative for playing downloaded wrestlers like Kenny Omega or Kazuchika Okada. This makes it much easier to perform back grapples without having the Back Switch move in your arsenal. By pressing D and a direction (typically left or right) you will walk around to the back of your opponent.
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First, understand that the 3D Walk is simply used to circle your opponent to attempt a back grab. Now that you have a grasp of the basics, it’s time to go over a few advanced techniques to help you master the squared circle.
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What you should know: Fire Prow Wrestling World Basic Control Guide 3D Walking and Back Grabs I’ve tested and provided the controls for your consumption.
FIRE PRO WRESTLING WORLD PC
for some reason, all official documentation on the game is written for 360 users (although FPW World is only available for PC & PS4), but still provides useful information. While this doesn’t count as advanced, it is extremely important to understand the default control scheme as it relates to an Xbox 360 as. Rest assured, I’ve done the footwork for you and compiled my results after testing them.
FIRE PRO WRESTLING WORLD HOW TO
There are plenty of sources to find how to play Fire Pro Wrestling World. Albeit, some are more reliable than others. Fire Pro Wrestling World Advanced Controls Guide It details a few controls not covered in-game. To get started putting on your own five-star matches, check our advanced control guide below. However, the game does lack in-game documentation. FPW World is capable of producing action accustom to the indie scene and big promotions like the WWE and NJPW. Spike Chunsoft has found a myriad of ways to replicate in-ring action. Fire Pro Wrestling World continues to provide a wrestling simulation like no other.